Characters
Strong Start
Something is coming out of the water. Tentacled horror? Ghoul fish-people.
Next Steps
- Face Greaves Redthorn at the bandit camp close the gate using the idol.
- Go to Bittermold Keep to recover the pure sample of Mugdulblub.
- Hunt down Druzilla or raid her cabin for clues about the curse.
- Move the remains of the Green Knights to the Mire Castle Ruins (1308) and recover the Emerald Blade.
Secret and Clues
- [ ] Drusilla – Witch of the Gloaming is sacrificing travelers at an altar to Mugdulblub – The Elder Ooze.
- [ ] Drusilla forces the ingestion of a terrible concoction she got from Bittermold Keep. The concoction breaks down the sacrifices body and poisons the well.
- [ ] Those who drink from the well get a diluted version of the potion. Their own bodies breaking down.
- [ ] By stopping Drusilla and ending the sacrifices, they slow down the disease but they don’t end it.
- [ ] A cure could be concocted from a pure sample of Drusilla’s potion which can only be acquired from its source at Bittermold Keep.
- [ ] Priests of Kytheros built a tomb for their own down in these chambers.
- [ ] It was here where the cult of Almazzat broke away from the priests of Kytheros.
- [ ] Almazzat was intended to be a creature spawned by Kytheros to destroy the worlds and timeslines that didn’t meet Almazzat’s goals.
- [ ] The cult of Almazzat believes it is the destiny of this world to be devoured and seeks the coming of the god.
- [ ] Unduluk is the herald of Almazzat who seeks to prepare the world for Almazzat’s coming.